Here’s my 2010 motion graphics demo reel. I planned, designed and executed all of the elements contained within it. Please keep in mind that if you’re looking for examples of my more current 3D work, you can find it under the “maya work” section of the site.
When building this project (which was in 2008), I went about it with the idea of creating a modular motion graphics reel that had some 3D elements to it. As such, I created independent walk, run, and “stunt” cycles inside of Maya, then composited those cycles over filmstrips, footage, and effects assembled in After Effects. This, in theory, would allow me to swap out any of the footage elements and re-render relatively easily when needed.
That being said, now that I’ve been gaining much more experience in Maya, the next time I create a demo reel from scratch, I’ll likely create the housing animation inside of Maya, using texture maps for the various footage elements. I find the tools and overall philosophy behind the Maya software to mesh better with my current state of mind and mode of work.
Hope you enjoy!
Okay, so what if I did love Knight Rider when I was a kid? Didn’t you?
It was part of that whole A-Team/MacGyver era where the good guys were actually good, there was no black smoke or polar bears, and no matter how many bullets got shot out of an AK-47, no one got hurt. Now, Baywatch, while visually…bouncy, was never competition for the Knight Industries Two-Thousand.
Needless to say, I was very excited when I got to work on the Roast for Michael Knight.
Standard fare for many DVD titles I’ve worked one, I’m handed some art assets, have to dig up some music, and then make some motion happen. Hope you like!
This guy is funny. Really. He’s whacked-out in his movies, but have you seen him on Reno 911? Great stand-up bit. Check it out if you have the time.
Enjoy (in yo hotel room)!
As part of a huge DVD collection release of the first 100 episodes of SpongeBob, I animated a large number of DVD intros, transitional elements, and also prepared the set for authoring. This is one of the intros that I animated while working in tandem with Nickelodeon Creative Resources for design concepts. I animated and did the sound design on any of the SpongeBob elements shown here for this series. That is one wacky, and hilarious sponge.
While these ID’s never got to see the light of day, I thought the logo animations stood up fairly well, and should have their rightful place in this gallery.