Here’s my 2010 motion graphics demo reel. I planned, designed and executed all of the elements contained within it. Please keep in mind that if you’re looking for examples of my more current 3D work, you can find it under the “maya work” section of the site.
When building this project (which was in 2008), I went about it with the idea of creating a modular motion graphics reel that had some 3D elements to it. As such, I created independent walk, run, and “stunt” cycles inside of Maya, then composited those cycles over filmstrips, footage, and effects assembled in After Effects. This, in theory, would allow me to swap out any of the footage elements and re-render relatively easily when needed.
That being said, now that I’ve been gaining much more experience in Maya, the next time I create a demo reel from scratch, I’ll likely create the housing animation inside of Maya, using texture maps for the various footage elements. I find the tools and overall philosophy behind the Maya software to mesh better with my current state of mind and mode of work.
Hope you enjoy!